These docs describe 2.0. Install it with @once-ui-system/core@alpha . On 1.8.x? Read the 1.x docs Docs Components Components overview Updated: September 14, 2026 Eighty components is a lot to scroll past alphabetically. This groups them by
the job they do, so you can find the one you need without knowing its name.
If you are new, start with Structure — layout is the part
everything else sits inside.
The primitives, and the containers built from them.
Flex — the layout primitive; one axis, and every shared prop
Grid — two-dimensional layout with a responsive column count
MasonryGrid — columns for items of uneven height
SplitView — two resizable panes, collapsing to tabs when narrow
Line — a rule, horizontal or vertical
Mask — reveal content through a shape or cursor-following window
Things that hold other things.
Card — a surface that can be selected or clicked
Background — gradients, dots, grids and lines behind a section
Fade — an edge that dissolves into the surface behind it
Banner — a full-width strip for an announcement
Book — a 3D cover, for showing a publication
Heading — headings on the type scale
Text — everything else on the type scale
BlockQuote — a pulled quote
InlineCode — code inside a sentence
Kbd — a key or shortcut
List — ordered and unordered lists
Table — sortable, selectable, paginated rows
Timeline — events in order
Media — images and video, with the framework's optimizer when there is one
MediaPlayers — audio and video with real controls
CompareImage — two images under a draggable divider
Logo / LogoCloud — a mark, and a grid of them
OgCard — a link rendered as its own preview
See Effects for the ambient layers — blobs, matrix, weather,
glitch, holo and the rest.
Components with no UI of their own.
Form controls — inputs, selects, pickers, toggles
Data — charts and gauges
Effects — ambient and text effects
Modules — CodeBlock, MediaUpload, MegaMenu, Meta, Schema